Tired of ads? Enjoy an ad-free experience by signing up.
C. Custer ยท ยท 2 min read

With 'Titan' cancelled, has Blizzard run out of ideas?

Unless youโ€™re living under a rock, you probably already know that Titan, Blizzardโ€™s top-secret MMORPG project, has been cancelled after seven years in development. Ouch.

It must have been an extremely difficult decision for the company to make, but as a fan of Blizzard gamesโ€”and the worlds the company createsโ€”I have to say Iโ€™m a little bit worried.

To be clear, Iโ€™m not worried about the company. Titan or no Titan, Blizzard will continue to be a massively successful, massively profitable games industry behemoth. WOW is still massively popular, Hearthstone is a huge hit, Starcraft, Warcraft, and Diablo all have huge fanbases, and Heroes of the Storm looks promising, even if the alpha hasnโ€™t been good enough to tear me away from League of Legends yet.

(See: Chinaโ€™s craziest WOW player has 247 level-90 accounts, and thereโ€™s moreโ€ฆ)

But part of the reason I personally play games is that I like being transported into new worlds, and experiencing new stories. Blizzard has a history of creating really immersive worlds and telling fascinating stories in them, but it has been an extremely long time since the company tried to do something new. Titan was meant to be based on new IP and not related to the Warcraft, Starcraft, or Diablo series. But with that game now cancelled, thereโ€™s nothing new on the horizon.

And look, I love the worlds of Warcraft, Starcraft, and Diablo. Donโ€™t get me wrong! Iโ€™m not saying Blizzard should abandon them. But do you know how long it has been since Blizzard ventured outside the box and created a new world? 16 years. The last time Blizzard released a game based on totally new IP was in 1998 with Starcraft. Since then, every game the company has been released has been based on the worlds of Warcraft, Starcraft, or Diablo (and, in the case of Heroes of the Storm, all three).

I canโ€™t criticize Blizzard for cancelling Titan, because that may well have been the right decision for the company. But personally, as much as I love them, Iโ€™m getting sick of the same three universes being rehashed and revisited over and over in every single Blizzard game released. Hereโ€™s hoping that with its next release, Blizzard can prove it hasnโ€™t run out of ideas, and that we arenโ€™t doomed to another decade-plus of Warcraft, Starcraft, and Diablo-only releases.


Related:
6351853737_199f6be6bd_o

Stay ahead in Asiaโ€™s tech landscape

You've reached your 2 free content limit for the month. Sign up for free to read the full story.

๐Ÿ„ For casual readers / ๐Ÿ‘ถ Free

Basic

US$0

Free forever

Get instant access to this article and more every month

0 premium content

Unlimited news briefs

5

5 articles

Ad-free reading experience

Just US$0 per day

โŒ›Sign up in 20s. No payment details needed.

๐Ÿ“– For learners / ๐Ÿ‘ Starter

Lite

US$4.92/month

Billed annually at US$59/year

Get instant access to this article and more every month

4

4 premium content

Unlimited news briefs & articles

Ad-free reading experience

Just US$0.17 per day

Cancel anytime

Our subscriber community includes professionals from these companies:

Stay updated on the go with our mobile app.

Get latest insights with smoother, more personalized experience through TIA mobile app.

Community Writer

C. Custer

Former editor and motion graphics artist for Tech in Asia. Currently content marketer at Dataquest.io