With very low e-banking penetration, hereโs how Indonesian startups still make money

Credit: Criminalatt
MasterCard issued an interesting report today highlighting the current conditions of key markets across the world regarding the usage of cash and cashless payment methods.
One of the markets discussed inside the report is Indonesia. It essentially says the country has a very low e-banking penetration rate. The countryโs bank account penetration is 20 percent, with debit card penetration just hitting 11 percent. Is this a nightmare scenario for e-commerce and payment gateway players?
Note to self: Indonesia is huge
Indonesia is still very much reliant on cash payments, which account for a whopping 99 percent of all transaction volume. The good news is that even with such volume, they account for 69 percent of overall transaction value, which means thereโs room for cashless payment methods.
About 10 percent of transaction value comes from debit card transactions. The second biggest cashless payment method goes to credit transfer (also known as bank transfer), accounting for about five percent. And credit card transactions? They make up less than five percent.
Though the numbers are indeed small, remember that Indonesia is a country with a huge population, and consumer spending is high 1. 11 percent debit card penetration still equals 27 million people. Indonesiaโs consumer payments in 2011 came to a resounding $811 billion. A five percent slice of that is still $40 billion. The only way for Indonesiaโs e-banking society to go is up.
Paying attention to non e-banking users
While the aforementioned numbers are nice, itโs a lot nicer to cater to the bigger portion where the money lies: the non e-banking users. Whatever good numbers you saw above, multiply them by four, and youโve got yourself a market huge enough to live in.
Here are some examples of how Indonesian companies and startups are catering to that market:
1. E-commerce players
For e-commerce players like Rocket Internetโs Lazada Indonesia and Zalora Indonesia, it shows that the cash-on-delivery payment method is important and relevant, even for the bigger e-commerce sites. Of course, COD was famously used in the C2C marketplace sites first, like TokoBagus and Kaskus, whereby customers want to see the goods first before committing any amount of money to the sellers.
2. Payment gateways
For payment gateways, weโve also seen a couple of players catering to offline payment methods in Indonesia. They include Indonesiaโs Indomog and the Malaysia-based MOL. The former has been selling its in-game vouchers through offline places like internet cafes, minimarts, cafes, and even universities. A similar approach is also used by the latter company, which sells its Facebook game credits through convenience stores, too. This lets users who donโt have any bank accounts purchase those products more easily.
3. App startups
Some app startups are starting to cooperate more with the telcos for carrier billing. With it, users can easily purchase anything in the app with something that they already have: phone credits.
More collaborations, please
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