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Eva Xiao ยท ยท 5 min read

Oculus Rift has a new rival in China

Huang Chaiming, 29-year-old founder of Hypereal. Photo credit: Hypereal

Though Chinaโ€™s VR market hit an estimated US$300 million last year, very few of its startups made it outside of the countryโ€™s borders. Cheap, low-quality headsets flooded the domestic market, while Western VR companies, like Oculus Rift and Google Daydream, made international headlines.

Huang Chaiming wants to change that. His startup, Hypereal, is tackling the whole gamut of virtual reality: hardware, software, and content.

โ€œYou could say that weโ€™re similar to Oculus,โ€ he tells Tech in Asia. โ€œWhatever technology they have, we have. Whatever technology theyโ€™re developing, weโ€™re also developing.โ€

However, Oculus has a much smaller market and no โ€œmethod to its operations,โ€ says Chaiming. โ€œAll they have is the money Facebook gave them. Theyโ€™re doing research โ€“ theyโ€™re like a research institute. Itโ€™ll be hard for them to really bring VR into the world.โ€

Hypereal is selling its headset for a fraction of the price of Oculus Rift and HTC Vive.

Itโ€™s a bold challenge, but Hypereal is laying down strong groundwork to back it up. Yesterday, the startup launched its own suite of virtual reality hardware: a headset, wireless controllers, and cameras for positional tracking. The headset โ€“ dubbed the Pano โ€“ has the specs to match, or in some cases, outdo its competitors: a 2K OLED screen, a 120-degree field of vision, and a latency as low as 11 milliseconds, according to Hypereal (a latency of 20 milliseconds or less is ideal for minimal lag).

And unlike high-end devices like the Oculus Rift and HTC Vive, Hypereal is selling its headset for a fraction of their price: US$363.

Chaiming at Hyperealโ€™s press conference in Beijing. Photo credit: Hypereal.

The Shanghai-based startup has developed its own in-house SDK, which is open to third-party developers and content creators. Hypereal has also open-sourced its laser positioning technology, reminiscent of Valveโ€™s Lighthouse, which is used for positional tracking.

That puts it in stark contrast with the many Chinese startups focused solely on hardware. According to Niko Partners, in China, 78 percent of investments in all VR-related products in 2015 and 2016 were hardware investments.

โ€œYou canโ€™t sell hardware,โ€ says Chaiming. โ€œNo one will want it.โ€

You canโ€™t sell hardware. No one will want it.

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Community Writer

Eva Xiao

Chinese-American back in the homeland. Tech reporting interests include artificial intelligence, fintech, and blockchain technology. Tips welcome: eva.w.xiao@gmail.com