Tired of ads? Enjoy an ad-free experience by signing up.
Iain Garner · · 5 min read

Singaporean students breathe new life into the horror genre with PC game, Lurking

This week, the universe conspired to scare me to death.

First, Charlie asked me to check out Dreadout, an Indonesian game made from pure nightmares, and then Lurking crossed my desk.

I initially didn’t know what to expect from Lurking, a first person horror game made by students from the Digipen Singapore campus. People had mentioned it was worth looking at, but when I asked them why their answers were all the same; “just try it.”

So I did. And now I don’t sleep

What’s so special about Lurking?

When you first start Lurking, it looks pretty standard. Things begin with the cliche of waking up in a creepy hospital room, so my first thoughts were, “been here done that.” Then I opened the door.

Many games claim to use darkness as a tool, but most don’t. Most of the time, pitch black in games is the equivalent of a cloudy morning in the real world. In Lurking, the darkness is absolute. You can see nothing.

But you can hear.

Lurking’s protagonist has increased audio sensitivity, which he uses to navigate. It works a bit like echolocation. Making noise as you walk around gives you an outline of the world of around you. This wireframe world of sound and darkness is how you will spend most of your time in Lurking. It’s disorientating, and it’s frightening.

There are several ways to make noise. You can move about, press the “Q” button, or pick up objects and throw them. Throwing objects gives you a blast of “vision” which fades over a few seconds. It’s this obsession with sound that makes Lurking really stand out.

water

Navigating the world takes a little getting used to, but after a few minutes, you’ll navigating like a real bat-man (not to be confused with the Batman).

(See: Impressions: Spacepup Entertainment’s horror game Tell No One demo)


Japan’s Terra Motors brings a $29,000 super electric scooter to India

Stay ahead in Asia’s tech landscape

You've reached your 2 free content limit for the month. Sign up for free to read the full story.

🏄 For casual readers / 👶 Free

Basic

US$0

Free forever

Get instant access to this article and more every month

0 premium content

Unlimited news briefs

5

5 articles

Ad-free reading experience

Just US$0 per day

⌛Sign up in 20s. No payment details needed.

📖 For learners / 👍 Starter

Lite

US$4.92/month

Billed annually at US$59/year

Get instant access to this article and more every month

4

4 premium content

Unlimited news briefs & articles

Ad-free reading experience

Just US$0.17 per day

Cancel anytime

Our subscriber community includes professionals from these companies:

Stay updated on the go with our mobile app.

Get latest insights with smoother, more personalized experience through TIA mobile app.

Community Writer

Iain Garner

Iain is a blogger at our sister site, GamesinAsia.