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C. Custer ยท ยท 2 min read

Niko Partners: Revenue for Chinese Browser-Based Games Will Grow 41% This Year

Browser-based casual (and hardcore) gaming is big in China, and itโ€™s only growing. Research firm Niko partners says revenue for browser-based games will increase by 41 percent in 2012. The company released that prediction as part of a new report that details Nikoโ€™s predictions for the casual gaming industryโ€™s further growth in China. The firm says that casual/social gaming will continue to grow and broaden the demographic that plays games in the country. If youโ€™re interested, the full report can be yours for the low, low price of $3,500.

Of course, itโ€™s no surprise to hear that analysts expect Chinaโ€™s casual web games market to continue its rapid expansion, but a word of caution to startups thinking about diving into this market: be aware that itโ€™s extremely fractured. The low barrier of entry compared to traditional games means that lots of people have gotten into casual gaming, and even in a growth market, the truth about startups is always the same: most of them will ultimately fail.

If you are looking at this market, though, pay attention to the demographic expansion. As Chinaโ€™s web user numbers grow, new demographics are getting online, and some of them may be looking for a gaming experience thatโ€™s targeted more directly at them. Is there an opening for niche-casual games in Chinaโ€™s web gaming market? Iโ€™m no expert, but Iโ€™d say itโ€™s an area thatโ€™s definitely worth looking at for anyone considering a potential gaming startup.

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Community Writer

C. Custer

Former editor and motion graphics artist for Tech in Asia. Currently content marketer at Dataquest.io