
Cookie clicker games are mindlessly fun, but without an end goal (Iβm looking at you, Tap Titans) they also get old fast. Survive! Mola Mola! innovated on the cookie clicker genre by throwing random things at players β apart from having to wait for food to appear, your ocean sunfish character could also die from the silliest of things, at the suddenest of moments.
Similar to Mola Mola!, Team Signalβs Earthworm Alchemy mixes action-oriented gameplay into your standard breeding game. Your role, as a strange little hat-wearing earthworm, is to eat enough food so that you can grow long enough to hit the mystical depths of 50 meters. However, food and bombs β that literally blow off some of your body length β come soaring through the air, and itβs up to you to avoid the bombs by opening and closing the earthwormβs mouth.
As you grow, youβll discover that you can grow into different types of earthworms, albeit all along the same body. Youβll also need to use the food you eat to buy better food, or you can use it to buy wacky hats for your worm. As with the types of worms, the hats are for cosmetic purposes only.
Earthworm Alchemy is a big departure from Team Signalβs last game, the award-winning rhythm game for iPad, Hyper Square, but thatβs not a bad thing at all. If anything, it shows that the indie game studio is so much more than just a one-hit wonder, and more importantly, that it knows how to pick up on trends and innovate on them.
Earthworm Alchemy is available on Android and iOS.
See: Toge Productions puts a new spin on the cookie clicker game
Editing by Paul Bischoff
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