Assassin's Creed
Ubisoft creates $4.3b unit to oversee key franchises
This new entity will manage the intellectual property of the included games and will earn royalties from their licenses.
Tencent bumps up stake in Assassin’s Creed publisher to 9.99%
The Chinese gaming titan will pour about US$297 million to acquire 49.9% of the shares of Guillemot Brothers, a majority shareholder in Ubisoft.
How a competitive gamer became Southeast Asia’s premier artist for custom computer paintjobs
Modbot is a Singapore hardware-modding and painting startup in Singapore. Would you guess its founder got into this because of competitive gaming?
Ubisoft Singapore shows how the gaming juggernaut snags the best talent around the world
Ubisoft Singapore was heavily involved in the production of Assassin’s Creed Rogue, but the project didn’t fall into its lap overnight.
17 famous games you didn’t know were made (or partially made) in Singapore (UPDATED!)
Did you know Assassin’s Creed games were developed in Singapore? How about Autumn Dynasty, or Pixel People? Find out which famous games have been developed in Singapore.
If China ruled the (gaming) world: 7 things we might have to get used to
It’s no secret that the Chinese games market is quickly catching up to Japan and the US. Here are seven ways the industry might change with China on top.
New Assassin’s Creed games, developed in Singapore, will reach Asia only on Nov 13
Assassin’s Creeds Rogue and Unity will release on November 13 in Asia, following a two week delay of their original shipping dates.
Assassin's Creed Rogue's Chinese version will launch on day one
Chinese-speaking Assassin’s creed fans, don’t worry: you’ll be able to get the traditional Chinese version of the game on its global release date.
The 3 best games about China
Most games about China don’t make it out of the Middle Kingdom. Of those that use the setting well, and deliver a solid experience, here are the three best.
Did you know that the South Korean government actively supports its indies?
The Big Indie Forty is a collaborative project between KOCCA and Latis Global to bring mobile indie games from South Korea to the rest of the world.



