Tired of ads? Enjoy an ad-free experience by signing up.
Rick Martin · · 4 min read

Rage of Bahamut: Not the Prettiest, But Hard to Put Down

rage of bahamut icon

Last week we told you about the card battle game Rage of Bahamut by Cygames, which had hit number one on the list of top grossing Android apps recently. I’ve been playing with the game a little bit, and it’s pretty clear to see why the game is doing so well. The title does have a few flaws in my opinion, but allow me to give a general overview before I get into that.

Starting out with the game, I made use of one of the friend codes left by our readers in the comments of our last post about Rage. This one entitled me to 100,000 rupees and a “rare” angel card [1], although at the start I was a little confused as to how I would use either.

There’s a handy tutorial which goes over how you can ‘evolve’ and ‘enhance’ your cards, and as you move through quests you’re rewarded with new cards that you can collect and merge to create new unique ones. You can also win points when you add ‘fellows’ or get rewarded by sharing messages about the game to Twitter, for example.

Rage, despite the choices that you make in merging your various cards, does have pretty linear game play with not really a lot to do besides tap your way into, through, and then out of quests and battles. This part I found a little bit boring, but the desire to improve your card deck is enough to keep you pushing further. Eventually you run out of stamina, and you’ll have to put down the game for a while until it replenishes [2].

rage of bahamut

rage of bahamut

But if you have ‘cure water’ in stock (or if you buy it with Mobacoins [3]) you can replenish it. In the battles you take on other players on the platform, and ideally you’ll want to play someone at or around your own level in order to be competitive.

The part that I didn’t really like about Rage was its UI, which contrasted greatly with the beautiful character artwork. While the cards and characters themselves were beautifully designed, the games user interface was often a mess of red and yellow text that looked like it might have been created in the days of Geocities.

But as I kept playing, the game’s design eventually came to be less offending to the eyes. I got more and more wrapped up in how I might evolve and enhance the cards in my deck, and I started checking out the characters other evolved as well. Unlike many free-to-play games, the game remained fun after a lot of game play, and I haven’t run into any big obstacle yet that threatens to kill the fun unless I pay up. So in that respect, Rage looks like a really fun game that’s accessible to everyone. And I think that’s important.

In any case, if you’d like to try it out for yourself, you can find it here on Google Play [4].


Stay ahead in Asia’s tech landscape

You've reached your 2 free content limit for the month. Sign up for free to read the full story.

🏄 For casual readers / 👶 Free

Basic

US$0

Free forever

Get instant access to this article and more every month

0 premium content

Unlimited news briefs

5

5 articles

Ad-free reading experience

Just US$0 per day

⌛Sign up in 20s. No payment details needed.

📖 For learners / 👍 Starter

Lite

US$4.92/month

Billed annually at US$59/year

Get instant access to this article and more every month

4

4 premium content

Unlimited news briefs & articles

Ad-free reading experience

Just US$0.17 per day

Cancel anytime

Our subscriber community includes professionals from these companies:

Stay updated on the go with our mobile app.

Get latest insights with smoother, more personalized experience through TIA mobile app.

Community Writer

Rick Martin

Rick Martin lives in Tokyo where he writes about technology in Japan, China, and around Asia. After writing full-time for TechInAsia from 2011 to January 2013, he moved on to pastures new at The Bridge. He can be reached via his website, 1Rick.com