Korean MMO Aion celebrates second birthday in Europe with some impressive stats
Iโve argued before that South Koreaโs game devs need to start sharing the wealthโtheir awesome gamesโwith the rest of the world. And over the weekend, NCSoftโs MMORPG Aion celebrated the second anniversary of its launch in Europe with some stats that would seem to support my argument. Seriously, when you can put up numbers like this, what excuse is there not to localize your games for other markets?

The original infographic is arranged as a desktop background; we chopped it up to make the embed above, but if youโd like to see the original itโs here.
I hope that as Korean games like Aion continue to find audiences outside Korea, weโll see more and more games getting localized and exported. With cool stuff like Blade & Soul, Bless, and Black Desert on the menu, Iโm tired of having to wait years for releases outside Korea!
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