Knights and Dragons is a game developed by Iugo and published by Japan’s GREE. The roleplaying game combines both resource management and empire building with a simple storyline. You are a knight saving a castle from the attacking dark prince and to do so, you build up your empire, earn gold and crystals, upgrade your weapons and get stronger.
Knights and Dragons follows most resource management games like Farmville and Restaurant City. To expand your empire, you have to build structures such as fountains and watchtowers in order to increase your gold per hour rate. The more gold you have, the more buildings and weapons upgrades you can make. The good thing is that Knights and Dragons allows you to collect gold as soon as your buildings have them. Unlike other games, you do not need to wait for hours to collect your reward. However buildings, upgrades, and forging armors still require time. Like any other game, you will be prompted to buy crystals if you want to hasten the process.
The armor crafting and upgrade in Knights and Dragons can be quite fun once you understand it. There are several types of armor for you to craft, ranging from basic Earth Armour to the more complicated Snakeskin Armour. You collect the ingredients and craft it. Simple. Upgrading armor is pretty straightforward. Combining two sets of armor will give you totally new sets of armor. Enhancing it will make your armor stronger. I thought this part of Knights and Dragons was fun, but not exactly well explained.
Fights, Arena, and questing
Fighting is dead simple. You attack automatically and when your special skill bar is maxed out, you hit it to cast your special attack. Finishing your opponent with your special skills gives you better chance to receive better loot drops.
Fights are definitely very gear-dependent, since that is how Knights and Dragons makes money; they get you to pay for it! Health is the only thing you need to take note of when it comes to battles. If you are low on health, you can recover it just by waiting. BUt if you are feeling rich, you can pay to recover your health so you can keep battling and questing.
The Arena is a place for you to square with other players. Every win gives you Arena points, which will rank you against all Knights and Dragons’ players. The Arena doesn’t need health points to participate in or do battle, so if you run out of health after questing, you can head over there. The reward is usually gold. You can even double down your rewards to get more gold if you continue to win in your next few fights. But if you lose in a fight, you will lose all your rewards as well.
I like that the quests are simple to follow through. It gives gamers a lot of freedom to do what they like. If you feel like going for an Arena session, building your empire, crafting armour, or going back to a previous map to gain experience and loot, you have the freedom to do so.
Some rants
While Knights and Dragons is an addictive game, I find that there are just too many banners and popups to click through, and that destroys the entire game experience. I also find that the fights could be a little more creative. With so much time and effort poured onto upgrading gear, I just don’t feel that I’m getting enough satisfaction from battles. Lastly, there is way too much reading to be done. The introduction to every quest is boring and the words could be bigger with short sentences, to better fit onto the mobile screen.
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