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Terence Lee · · 1 min read

Global digital information and entertainment product spending to top US$2.1 trillion in 2011

Consumers are expected to spend US$2.1 billion on digital information and entertainment products in 2011, a figure that is predicted to grow to US$2.8 billion by 2015, says a new research report by Gartner, a technology research firm.

62 percent of the US$2.1 trillion will be spent on subscription-based services like broadband packages, online gaming, cable TV, as well as mobile, video, voice, and data services.

The remaining 28 percent will be spent on devices like mobile phones and PCs, while ten percent will go to computer software, video-on-demand, and pay-per-view content.

Mikako Kitagawa, principal research analyst at Gartner, predicts that the three technology areas with most potential for development are: Wireless broadband, location-based services (LBS), and operating systems.

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Terence Lee

I like analyzing and digging into the real goings-on in the tech industry. Holds these crypto: BTC, Eth, Matic