MMORPG
This mobile game is earning $100m every month in China
A game from 15 years ago is earning well over US$1 billion per year thanks to smartphones – and nostalgia.
Three-man Korean team develops a fully-fledged sandbox MMORPG
Korean sandbox MMORPG recently announced its upcoming availability in English. Here’s why OddOne Games decided to do it, and how it started developing in the first place.
Why the South Korean game market looks almost nothing like it did last year
South Korea is no longer hooked on MMORPGs and PC games. 2014 is the year the gaming market saw a big shake-up.
The best game at G-Star was this Diablo-Starcraft mash-up
WildBuster was probably the best game at G-Star this year. Here’s a bit more about this sci-fi action MMORPG.
When Civilization Online will launch, and other things you need to know
Here’s information on when Civilization Online will launch, how it will be monetized, and if there will still be boxed Civilization games.
Here’s how the Civilization Online MMORPG will work
2K Games and XL games have been hush hush about the Civilization Online MMORPG. Here’s what you need to know about it.
How Blade & Soul’s upcoming Taiwan launch could foreshadow bigger things
Asia’s mobile gaming market may be grabbing most of the headlines nowadays, but make no mistake: when it comes to gaming markets, PC gaming is still the king. In China,
How Asian F2P games can enjoy success in the West
Some of these are no brainers, but they can be easily overlooked if your game is killing it in Asia.
Gree Korea: the who and what of this Japanese brand in Korea
We sit down with Yuta Maeda, Vice President, Pokelabo and Asia Business at Gree, to find out more about how Gree’s Korea studio is doing.
Are these images from Blade & Soul 2?
Some images leaked from a Shanghai outsourcing firm certainly seem like they could be coming from a sequel to the massively-popular Blade & Soul.



