casual connect
App Annie’s data tools peer deep into Asia’s mobile gaming trends
As big data proves increasingly invaluable to startups, App Annie continues to develop powerful analytics tools for mobile app developers.
Bari Silvestre: from Philippine factory worker to world-famous indie developer
Few developers have had as much success in Asia’s games industry as Bari Silvestre, but how did one Filipino factory worker achieve worldwide indie fame?
Singapore-based Meri Rosich of Quality Time Lab wins at Indie Prize USA
Casual Connect USA, and by extension, Indie Prize USA, are affairs dominated by the West. So it’s always nice to see Asia stick her nose in, and snatch an award
Check out some of the games from Casual Connect Asia 2014's Indie Prize showcase! (VIDEO)
Games in Asia’s video of some of the better games from the Casual Connect Asia 2014 indie showfloor.
Nostalgia gone wild: retro platformer Snip & Chu will make you miss being a kid
Remember those LCD games from when you were a kid, the Game & Watch and assorted fake ones? Experience your childhood again on the iPad with Snip & Chu.
What do Japanese gamers like in an indie game? (Casual Connect Asia 2014)
The answer is simpler than you think! Robert Pontow from Active Gaming Media breaks it down.
Jankenpon Hero preview: how well can rock, paper, scissors help you save a kidnapped princess?
More on Toge Productions’ Jankenpon Hero: rock, paper, scissors meets RPG and kidnapped princess!
Cutesy point-and-click Chicky Duo from Kurechii Studio is one adorable adventure!
Kurechii Studio shows off Chicky Duo, a point-and-click adventure, at Casual Connect Asia 2014. It’s adorable!
Get a look at the most promising game in development at Casual Connect Asia 2014, Trigger Princess
Mintsphere has returned with an even cooler spiritual sequel to Trigger Knight titled Trigger Princess.
“Your app is trying too hard to be Flappy Bird": reasons your app might fail (Casual Connect Asia 2014)
Moonfrog Labs co-founder Oliver Jones spoke at Casual Connect Asia 2014, dealing out the harsh truths on what makes games fail, and how to avoid making some critical mistakes in


