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India passes bill banning real-money online games
India’s lower house of parliament has passed the Promotion and Regulation of Online Gaming Bill, 2025, which bans real-money online games—regardless of whether they involve skill or chance—across the country.
The legislation, introduced on August 20, 2025, also prohibits ad and financial transactions for such games, and sets penalties of up to three years in prison or fines reaching ₹10 million (US$115,000) for operators.
Celebrities promoting real-money games could face up to two years in jail or a fine of ₹5 million (US$57,000).
India’s IT minister Ashwini Vaishnaw said the bill aims to address reported harms linked to real-money gaming.
Industry groups, which represent companies such as Dream Sports, MPL, and Nazara Technologies, have warned that the ban could result in business closures and job losses, while possibly pushing users toward illegal offshore betting platforms.
Nazara Technologies’ shares dropped nearly 13% after the news.
The bill awaits approval from the upper house and the president before becoming law.
🔗 Source: TechCrunch
🧠 Food for thought
1️⃣ Regulatory pendulum swings from industry self-governance to blanket prohibition
India’s gaming ban represents a dramatic shift from collaborative regulation attempts to complete prohibition within just two years.
In 2023, the government amended its IT rules to establish self-regulatory bodies that would limit illegal betting while allowing legitimate skill-based games 1.
However, this self-regulation approach “faltered due to conflicts among industry stakeholders over enforcement and standards,” creating a regulatory vacuum that ultimately led to today’s blanket ban 1.
This demonstrates how failed industry self-policing can lead to overcorrective government responses, particularly in sectors where public harm concerns dominate policy discussions.
2️⃣ Legislative speed creates disconnect with economic impact magnitude
The bill’s passage in under seven minutes by voice vote contrasts sharply with the ₹2 trillion ($23 billion) industry valuation and 200,000 jobs at stake 1.




