Nexon, a global video publisher, has partnered with Tencent Cloud, the Chinese tech titan’s cloud business arm, to launch its metaverse platform called Nexontown.

Photo credit: Tencent Cloud
Nexontown, available in South Korea, currently houses open halls, camping sites, classrooms, and conference halls where users interact with each other using items and characters from Nexon’s online games set in the virtual world.
Nexontown currently allows gamers to communicate via Tencent Real-Time Communications (TRTC), which enables real-time video chatting and the trading of game items. With TRTC, Nexontown can access capabilities such as high resistance, allowing packet loss rates of up to 80% for audio and 50% for video, as well as regular audio and video calls.
Tencent Cloud provides Nexontown with advanced audio and video features, a low threshold, fast access, and high concurrency support, among other features.
See also: Exclusive: Polkadot early investor’s Web3 firm buys Anime Metaverse
“We look forward to more possibilities that will be unlocked by virtual world platforms,” said Poshu Yeung, senior vice president of Tencent Cloud International.
Tencent Cloud also gives game publishers access to its interactive media and communication services, including its game multimedia engine, stream services, instant messaging, and media processing services, which help publishers establish a platform for cross-product communication, interaction, and transactions.
Editing by Samreen Ahmad
(And yes, we’re serious about ethics and transparency. More information here.)
Stay updated on the go with our mobile app.
Get latest insights with smoother, more personalized experience through TIA mobile app.





