With the year drawing to a close, we thought it’d be fun to take a look back at the Asia-developed games that came out this year and pick a few of our favorites. Regular Tech in Asia readers will know that Games in Asia is our new sister site. Of course, since Games in Asia has only been around for a couple of months, there might be some titles that our fast-expanding team has missed. But if you missed any of these games this year, now’s your chance to right that wrong!
Charlie’s pair of picks

Blade & Soul (for PC): The original Korean Blade & Soul didn’t come out this year, but the Chinese version (pictured above) did, and that counts. This gorgeous MMORPG isn’t perfect, but it has come as close as any MMORPG ever has to making me an addict.

Plane War (for iOS): When it comes to mobile time-wasters, it’s hard to beat Plane War. This is the shoot-em-up genre distilled to its finest elements, and I spent more time than I care to admit blasting aliens to smithereens.
Honorable mention: I can’t really put Dreadout on this list because the game isn’t out yet, but the demo was pretty terrifying.
Chris’ pair of picks

Ni No Kuni: Wrath of the White Witch (for PS3): This game was a piece of art. The game was developed by Studio Ghibli, my favorite anime studio, and with music by Hisaishi Joe, my favorite composer, how could this be anything less than my favorite game of the year?

Hunter Island (for iOS): I picked this up a few weeks ago for my iPad, and wasn’t expecting much. It just looked like any other monster collecting RPG, but after I gave it a go the game completely stole my heart, and subsequently my free time. Hunter Island has got a lot to offer, and it’s only a buck.
Iain’s pair of picks
Xairylle’s pair of picks
Malee’s pair of picks
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