Dynamic world pixel-art RPG from Indonesia will hit you right in the feels

Wow. Just wow. Surabaya’s Elven Games studio just launched a Kickstarter campaign for its game, Elventales: A Path Foreseen, and I already want to back it.
The pixel-art PC RPG will feature a dynamic world littered with destructibles, loaded with an action-based reputation system, and laced with kickass music. The action RPG is itself reminiscent of a grown-up indie version of a Legend of Zelda game, and that does wonders for its charm.
A Path Foreseen is the follow-up to Elven Games’ browser-based RPG Elventales: The Arcanery. The latter covers the backstory leading up to this point of the Elventales games, while the A Path Foreseen has the main character August already part of the army he wanted to join, and searching for his place in the world.

The RPG won’t be all hacking and slashing though. Elven Games is also working on harvesting, crafting, fishing, attack combos, and a stealth mode. In terms of gameplay, A Path Foreseen actually is a lot closer to Skyrim than Zelda. Not that we’re complaining, because Skyrim is pretty awesome. There are also a bunch of factions in the game you can presumably align yourself with. Pixel art is the cherry on top for A Path Foreseen, and it looks a sight better than the RPG Maker-esque visuals that are in The Arcanery.

Elven Games has been around since 2011, and has three games under its belt already. It calls A Path Foreseen the greatest RPG in the studio’s history. The crowdfunding campaign would allow the nine-man project team to continue working full-time on the game. Elven Games also wants to involve players via the Kickstarter by giving feedback. It’s looking to raise US$30,000, with the money being used to pay for rent and office supplies, producing and shipping physical rewards, on development, and for any miscellaneous fees and incidents that may pop up.
According to the Kickstarter, the expected release date for A Path Foreseen in beta is February 2016, with the full release targeted for Q3 2016. That’s a good, long time to be waiting for a game, but don’t worry about how US$30,000 is going to stretch for a year and a half. Considering the entire team is based in Surabaya where the cost of living is much lower compared to places like Singapore and the US, a dollar can be stretched very far.
You can check out the Elventales: A Path Foreseen Kickstarter campaign here. Remember to back it!
See: These 4 Indonesian game developers are kicking ass with crowdfunding
Editing by Terence Lee
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