According to a study by Pearl Research, game operators in China put up stunning revenue growth in 2010. The online games market grew 25% to $5 billion, and it is forecasted that in 2014 it will exceed $8 billion.
The research firm outlines in its 150-page paper that Tencent led the market with $1.4 billion in revenue, followed by Netease with $749 million, Shanda Games with $680 million, Perfect World with $374 million, and then Changyou with $327 million.
This rapid growth spurt puts China ahead of the U.S game industry which fell to 22% according to The People’s Daily citing Digi-Capital. That dramatic headline read “Game over for US: China to take lead in video games.”
With an increased number of mergers and acquisitions over the course of 2011, Pearl Research expects China to expand out beyond domestic markets.
We recently reported that China’s Sina Weibo has also witnessed astronomical growth hitting 100 million users in February 2011. Given the astounding statistics regarding China’s overall digital rise, we expect that the nation will continue to make its mark on global industries as it strives to become a world leader.
Photo: China.org.cn
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