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Rick Martin · · 1 min read

Capcom Makes Beeline for Social Gaming

capcomHaving announced plans to bring Resident Evil to the GREE social networking service yesterday, Capcom followed up today with an even bigger commitment of the social gaming space. The company will create a subsidiary brand called Beeline, devoted to the development and distribution of social games.

Capcom says that it has experienced great success with its social games to date, claiming more than 15 million downloads for “Smurfs’ Village,” “Zombie Cafe,” and “Lil’ Pirates.”

Capcom intends to develop for North American, Europe, and Japan . The company stated in its announcement that the gaming market has changed drastically in recent years, with people enjoying games on new platforms in addition to traditional gaming consoles. A representative with the company had stated last month that Capcom Japan would be shaking things up a little, the past few days have definitely been reflective of that intent.

Capcom’s fellow gaming stallworth Sega recently announced its intention to get into social gaming recently as well. Interestingly, Sega is also devoting a sub-brand of its company, Sega Play, to the endeavor.

[Via andriasang.com]

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Rick Martin

Rick Martin lives in Tokyo where he writes about technology in Japan, China, and around Asia. After writing full-time for TechInAsia from 2011 to January 2013, he moved on to pastures new at The Bridge. He can be reached via his website, 1Rick.com