About Contributor

Mary-Anne Lee

Mary-Anne likes animals and video games.
You don't actually need to grind :) Just make sure you upgrade your emblems and buy new spells as soon as you can. I am 18 hours in and have not needed to grind except when I spent money on potions once, having forgotten I still had one emblem to upgrade from the same shop.

Commented 7 months ago on

Why Hero Emblems isn’t just a match-3 game for anyone, and why that’s a good thing
Thanks for the heads up! Unfortunately Appota isn't what I'd consider indie :P

Commented 9 months ago on

16 of this year’s best indie mobile games from Asia
Not indie, unfortunately!

Commented 9 months ago on

16 of this year’s best indie mobile games from Asia
Nubee is a Japanese company unfortunately!

Commented 9 months ago on

Singapore’s Inzen Studio raises $717,288 in series A round
Damn straight. I feel bad for Cata and MoP now.

Commented 10 months ago on

Warlords of Draenor is one of the best World of Warcraft expansions yet (review)
My favorite story on TiA!!!

Commented 10 months ago on

The Gutsy Entrepreneur
I think a lot of people play WoW private servers...but I could be wrong.

Commented 10 months ago on

Is Asia ready for a game like Overwatch?
Sometimes I don't want to read a message from work because it means I have to reply and deal with something. Especially when it happens during dinnertime or social time with friends. I think in many cases it's just a normal human reaction :)

Commented 10 months ago on

Don’t like people to know you’ve read their Whatsapp messages? Here’s how to get around it.
Here's our response, which I also sent via email to the SCOGA team on Oct 30 Hi Kelvin & team Writing in to you with regards to the statement you posted on the SCOGA blog. I’m sorry you found my standards of reporting not up to par and I’d like to explain/clarify some of the things you noted down. First off, please accept my apology for not having this story filed as an opinion piece. That’s a huge gaffe on my part and it’s since been rectified. Next, Tech in Asia is hosting Games in Asia, a publication dedicated to improving the Asian gaming industry, so I’ll comment on GiA’s behalf. As a gaming event held in Singapore by organizers independent from actual gaming companies, CGF was naturally included in the list, which I felt was necessary given how awesome Gamestart ended up. Obviously the first argument here is that if GiA is trying to grow the industry, then it shouldn’t beat it up. That’s true, but if we were all handheld and spoonfed, we’d never learn how to walk, let alone run. At Games in Asia, we believe in covering the industry honestly. That means if an event was bad, it was bad, and will be reported as such. CGF 2014 was even more disappointing than CGF 2013 because of a huge lack in content, and I’m astonished it attracted as many visitors as Gamestart did. While the planning and ops of CGF definitely appeared to be student handled, the fact is SCOGA was in charge of content and making sure it turned out to be a good show. Your own blogpost says that “as organizers of CGF…” and very quick chats with friends in the industry have told me that Frank Yong from CPL/Wolong was the one going around selling floorspace. Not the students. However on hindsight I do see how the article wasn’t thorough enough in its criticisms and reasons. I’ll be sure to improve on this in the future. Please allow me to also explain why your interview’s not up. In line with our mission of helping the Asian games ecosystem to grow, we strive to put out the most timely, interesting, and value-added stories at all times. Since SCOGA’s founding story / profile isn’t time-sensitive, I’ve been holding out for a more approriate junction to put it out. The St. Games profile (if you read it) had been on the back burner for several months now. As for why I didn’t attend an event a year and a half ago…well, I like keeping my ear on the ground, and eventually the (lack of) footsteps on the ground told me that my time would be better spent elsewhere. Regardless, I’d like to offer you the right to respond to my critique. Please let me know what statement you’d like to make and I’ll append it to the article. Please also note that I may have to editorialize it for clarity/length but that your intent will not be changed in any way. I applaud your tenacity as a team, but hope that you can take feedback and press, positive or negative, about your efforts on a professional level and work on it, because the best way to help the budding games industry and community here is to improve along with it. Cheers!

Commented 10 months ago on

Singapore gaming conventions ranked from awful to awesome
CGF wasn't organized by students. ITE was involved because of the venue. Organization was done by the companies listed in the story. But thank you for your feedback regardless! I will include links to the organizers' websites asap!

Commented 10 months ago on

Singapore gaming conventions ranked from awful to awesome