7 things that piss off support players in Dota 2

5:00 pm on Feb 19, 2014

If you play support in Dota 2, you’ve probably had your own share of flame and blame about how horribly you play your role. There are a lot of ways that a support player can piss off the rest of the team, but has anyone wondered what pisses off a support player?

1. People who don’t look at the warded map

Wards are very important because they light up the map. With proper placement, you can see the enemy’s movements, which can help set up your own ganks or avoid enemy ganks. I’m sure you’ve heard players complaining about how their supports don’t ward. However, I would also like to point out that that warding will only work if you look at the mini map. So if I warded near the rune area near the river, I expect you to see an enemy walking from the river, into the jungle, and most probably towards your lane to kill you. Warding costs gold. Looking at the map costs you nothing, so in case you aren’t looking then why are you not looking!?

2. People who run out of healing range

One of the duties of the support is to keep the core heroes alive and safe. For example, if you’re injured while laning with an Enchantress or a Witch Doctor and they cast Nature’s Attendance or VooDoo Restoration, that means they’re healing you. Unless you have a good reason, you should NOT leave the healing radius. You can only imagine how frustrating it is when you’re trying to heal a hero and he runs away from you.


3. People who go back and DIE after being saved

Even more frustrating than the previous guy, this one actually dies. In cases when someone has to inevitably die, between the carry and the support, it’s better that the latter goes to his death. So if your support jumps in there and tries to save your behind, don’t let his death be in vain. Go escape and let your support die so you can live, farm, and lay waste to the enemy team later. It’s the same concept of losing the battle to win the war. It’s not stupid and even Na’Vi does it.

4. People who can’t distinguish initiation from harassment

Sometimes, supports stay with the carry during the laning phase so they’re sure the carry is protected and gets farm. Oftentimes, they have to attack the enemy heroes to push them back. This is called harassment, not initiation. The difference between the two is that the previous is meant to zone out and create some space, while the latter is aiming for a kill. If the support is trying to create space for you, the best thing you can do is use that space to farm. It doesn’t always mean for you to jump at the enemy and lose HP, gold, and exp in the process or worse, die.


5. People who don’t understand creep pulling (and has guts to flame)

Supports usually get their farm from assists or jungling. Creep pulling not only helps the support to get farm, but it also keeps the lane from being pushed so far and denies gold and experience from the enemy. Since the enemy creeps are much closer to your own tower, it makes it safer for the carry to farm.

Now I speak from experience when I say that some carriers do not know what pulling is and I get flamed because they ‘don’t have creeps in their lane’ (Exact words: “WTF are you doing taking my creeps, Vengeful!?”). And instead of safely farming behind our tower, they then proceed to leave the lane, enter the jungle, kill the neutral creeps being attacked by our creeps. This, in turn, denies me the mediocre gold and experience I can get outside lane while letting the enemy creeps hit the tower and die ‘unfarmed’ from tower aggro. Can you not!?

6. People who build item duplicates whose effects don’t stack

This is often a communication problem between two supports, but can also happen to cores. There are items that the team only needs one of because their effects don’t stack. Examples include Ring of Basilius, Mekansm, and Pipe. It is very important to notify the team if you’re going for said item or to check if someone else is making it to avoid wasting gold. Remember, supports don’t have the luxury to getting farm so if your pub team ends up having a Viper, a Windrunner, and a Chen, make it clear who’s going to build the Mekansm. Viper can usually farm it faster, but don’t assume that he will.


7. People who are oblivious of what casting delay means

Playing a Lina or a Leshrac support can be tricky if you’re the only one with the stun. Why? Because their stuns have casting animations and delays that are rather easy to avoid. Aside from casting the skill on the ground in advance, timing and positioning are very important. So if you’re a carry laning with these kinds of heroes, don’t flame the player if the casting wasn’t instant. It’s not their fault if you don’t know that attempting to stun a hasted enemy in broad daylight is most probably a bad idea.

Of course, at the end of the day, the support is just as important as any other role on the team. Just because they don’t need farm or experience doesn’t mean they should be blamed for everything. If you’re a support player, what horrible experiences do you have from teammates? Share and discuss it with everyone in the comments section below! You never know if your experience can help educate yet another clueless carry somewhere.

  • James

    i play support and i don’t know why they hate my wards. hahahaa

  • Martin Tsang

    1. Creep Pull, then carry auto attacks
    2. Creep Pull, leave them for a minute and they die.
    3. Non supports or buying wards and placing them in stupid spots, now I can buy wards.
    4. Carry dies and first thing they say is “we need wards!” (when there are 3+ wards on the map already)
    5. “We need vision, can supports buy more wards?” (when all the wards are on cooldown at shop)
    6. “Can you up courier and buy wards please?” when I’ve had zero farm in first 5-10 mins.
    7. When a carry you want to keep alive does dives right into the thick of battle, whilst trying to keep him alive through their stupidity, you get yourself killed.

  • Nikolay Mikhaylov

    1. When I go warding and my carry dies(being full hp on ez lane), then flames “Where TF were you, *insert name here*?”. Couldn’t you see I was off? Answer is usually “I did not notice it”…
    2. Shout-out to Dazzle- casting Shallow Grave on an ally, who then STAYS there, without an attempt to escape, and ofc dies(I would usually die, too, since I have wasted my only means of survival on that carry).

  • Jeff Lith

    Very true. Another bad thing is when someone picked supp in your team and just busy making his own items. scepter, bkb, etc. Not even buying a single ward/sentry throughout the whole game nor he does cover carries. Busy farming and pushing lanes with their skills and got killed many times and ruining the whole game.

    • Tyler

      ((((((((((((((((((((PREPARE FOR WALL OF TEXT, BITCHES)))))))))))))))))))

      So, i think you’re wrong. My understanding is there are 5 positions. 1. is the hard ass carry motherfucker. farm till you have 6 items and dont you do SHIT until then. (medusa, spectre, void, antimage?, ck, hard carries) 2 is okay, so you gotta have your mask, and your sange and yasha, and ur good to fight? cool.(juggernaut, bloodseeker, abaddon, spirit breaker,clinkz, bh, riki) then position 3: alright, gotta get this blink, and if i get fat(but i dont really need it very much) my aghs and/or my refresh/veil/etc. (enigma, earthshaker, magnus?, axe,) then theres position 4 and 5. 4 is the mek carrier, the pipe carrier, and the force staffer, etc. gets aura and healing items.(necrophos, dark seer, ogre magi, warlock, kotl, jakiro) and lastly, position 5. These heroes normally can go the entire game with just tranquils and an urn. I.E. Crystal Maiden, shadow demon, lich, shadow shaman, etc.) So, you have position 5 buy the wards and shit. They. are. broke. all. game. If they are holding more than 1500 gold, they’re doing it wrong, they should be buying wards, sentries, gem, smoke, dust, in between kills when they get a rampage. they. do. not. get. items. (unless they’re like 15-0, but they should be getting themselves killed to save carries and the other positions if required.). This is the ideal team comp of any game, and depending on your game plan you can pick a pushing position 1, 2, 3… or an agressive early game with no 1, etc etc, depending on how you want to play it, but you ABSOLUTELY HAVE TO have a 4, and 5. If you do, you’re already winning the game.

  • John MacTavish

    1. tower-diving and expect you to stun/disable when you already said you don’t have mana or it’s on cooldown, yet, still call you d**b or id**t if they die..
    2. you only managed to buy wards for warding/dewarding throughout the game, but still say support not warding, support’s fault if they get ganked. Worst is they won’t listen when you already signaled the enemy is on to them.
    3. most carry type players I’ve played with only know how to play carry, they don’t really understand support heroes.. if they die, they will still look a way to blame the support.. Why TF is that?!?! most are just a**holes want to be the star player.
    Everybody makes mistake. I don’t blame the carry if they die three times in a row, or call them bad names. Support players know how to respect. They don’t get credits if they are doing well, yet one wrong move, it’s already your fault for losing the game. Supports likes teamwork. If only carry type people will play support roles, they will understand. Sorry for my bad English XD

  • Ironbunny IonBunny

    First of all marchmaking is rigged. I finished games with score of 20+ and 1-5 deaths and the next game is impossible to win, you’re essentially placed with 4 inbred retards who do nothing but drool and feed all game long. While the enemy team while not as competent as me, manages to overwhelm US.. i mean ME, because i’m the only one who actually knows how to play on my team. 1v9 is hard. 4 feeders might as well be enemies.

  • Vince

    Being the only one who actually supports your team, having to buy so many wards is really hard in the current meta. Or when a support hero “forgets” to help you out with the warding and just leaves it all up to you, and then complains at you for not having a mek..

  • https://www.youtube.com/user/ShadeslayPlays Shadeslay

    1) Please stop pinging me when I leave the lane at :45 to stack the nearest creep camp. I’m doing it so that you can get some easy, unhindered farm later in the game. I won’t leave if you are in obvious danger. If, in the ten seconds I am gone, you decide to put yourself in danger, it’s your fault, not mine.

    2) Having stacked said camp, or even the ancients, please take advantage and farm them. There’s nothing worse than losing a four-stacked ancient camp to an enemy carry because your own is too busy chasing kills.

    3) If I’m not in the fountain and I buy wards, I’ll drop them so that somebody else can pick them up – especially if we’re still laning and I don’t need to / can’t leave the lane. Unless you are six-slotted, pick them up and use them! The same applies to dust and sentries.

    4) At the start of the game, if I am the first one out of the fountain and rush down the mid lane to place wards, or camp a rune spot, please don’t sit in the fountain pinging me and shouting ‘I’m mid’, ‘WTF, ME MID’, ‘GO TOP’ or variations thereof. Yes, you probably are mid, but right now you’re sat in the fountain behaving like a child whilst I try to make your life easier.

    5) Please don’t pick a random hero. If you want to try something new, use one of the random draft game modes. There’s never a good reason to go random in all-pick modes. It’s even more frustrating when you go random, then discard the hero. That’s gold down the drain that will impact on your effectiveness in lane.

    6) When I am the only support on the team and, having all changed your heroes at the last minute you realise you have four hard melee carries and no mid pick, don’t wait until I’ve bought the courier, wards and other sundries then demand that I go mid.

    7) Please don’t waste your own gold buying dozens of sentry wards to deal with invisi heroes, unless I ask somebody to because I can’t afford them. Sentry wards should be placed carefully and sparingly – to deward, to protect a lane against a hero like Riki or brood in the early game, or to monitor enemy smoke movements. A well-timed Dust is often much more useful and much more cost-effective during a team fight.

  • Majid Khalfan Aljerdani

    I play support role most of my games end up with something 30 assists most of the gmaes anway….what i hate most that people dont know how to play carry role or tank role… also sometimes supports getting focused first during teamfights and no one is helping them,,,,later on they simply blame the supports for the lose…. sometimes i consider deleting dota because of that shit….. -_-

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