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	<title>Tech in Asia &#187; capcom</title>
	<atom:link href="http://www.techinasia.com/tag/Capcom/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.techinasia.com</link>
	<description>Asia&#039;s Tech News for the World</description>
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		<title>Capcom Announces Plans for Ghostbusters Social Mobile Game, Coming Soon</title>
		<link>http://www.techinasia.com/capcom-ghostbusters-mobile-social-game/</link>
		<comments>http://www.techinasia.com/capcom-ghostbusters-mobile-social-game/#comments</comments>
		<pubDate>Wed, 05 Dec 2012 08:00:08 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[around asia]]></category>
		<category><![CDATA[Beeline Interactive]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Columbia Pictures]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[NYSE:SNE]]></category>
		<category><![CDATA[TYO:9697]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=101461</guid>
		<description><![CDATA[Japanese game developer and publisher Capcom (TYO:9697) has announced another impressive addition to its social games lineup today, promising that it will be releasing a Ghostbusters social game for iPhone and iPad in early 2013. The game, of course, will be based on the popular movie franchise from the 80s [1]. Capcom&#8217;s social games subsidiary,...  <a href="http://www.techinasia.com/capcom-ghostbusters-mobile-social-game/" title="Read Capcom Announces Plans for Ghostbusters Social Mobile Game, Coming Soon" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2012/12/not-official-logo-obviously-315x221.png" alt="not-official-logo-obviously" title="not-official-logo-obviously" width="315" height="221" class="alignright size-medium wp-image-101464" />
<p>Japanese game developer and publisher <a href="http://www.techinasia.com/tag/Capcom/" title="articles tagged Capcom">Capcom</a> (TYO:9697) has <a href="http://www.capcom.co.jp/ir/english/news/html/e121205.html">announced</a> another impressive addition to its social games lineup today, promising that it will be releasing a <em>Ghostbusters</em> social game for iPhone and iPad in early 2013. The game, of course, will be based on the popular movie franchise from the 80s <a href="#fn:1" id="fnref:1" title="see footnote" class="footnote">[1]</a>. </p>
<p>Capcom&#8217;s social games subsidiary, <a href="http://www.beeline-i.com/games.php">Beeline Interactive</a>, has done well in the social games space thus far, racking up a total of 74 million downloads among its titles. It will be interesting to see what it does with Ghostbusters. We can only hope that they <a href="http://www.youtube.com/watch?v=3OOF0FpKiYk&amp;t=13s">don&#8217;t cross the streams</a>&#8230; </p>
<p>The Japanese publisher certainly isn&#8217;t having any trouble landing high-profile IP for its social games portfolio. <a href="https://itunes.apple.com/en/app/smurfs-village/id399648212?mt=8">Smurfs&#8217; Village</a> did very well for the company, reaching number one in Apple&#8217;s App Store on the free app charts in 25 countries, and number one on the top grossing charts in an astounding 72 countries. </p>
<p>Capcom also has the Peanuts gang <a href="https://itunes.apple.com/us/app/snoopys-street-fair/id474517295?mt=8">on iOS</a>, as <a href="http://www.techinasia.com/capcom-snoopy/">Snoopy&#8217;s Street Fair</a> was released late last year. It also recently pushed out <a href="https://itunes.apple.com/us/app/monster-hospital/id561440861?mt=8">Monster Hospital</a> for iOS just a couple of weeks back. [Via <a href="http://gamebiz.jp/?p=85288">GameBiz.jp</a>]</p>
<img src="http://www.techinasia.com/techinasia/wp-content/uploads/2012/12/Screen-Shot-2012-12-05-at-3.19.55-PM.png" alt="ghostbusters social game" title="ghostbusters social game" width="663" height="498" style="border: 1px solid grey;" class="aligncenter size-full wp-image-101463" />
<div class="footnotes">
<hr />
<ol>
<li id="fn:1">
<p>I really shouldn&#8217;t have to explain this. If you haven&#8217;t seen it, please step out from under your rock and <a href="http://www.imdb.com/title/tt0087332/?ref_=fn_al_tt_2">check it out</a>.  <a href="#fnref:1" title="return to article" class="reversefootnote">&#160;&#8617;</a></p>
</li>
</ol>
</div>
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		<title>Capcom Bringing it in Browsers: Onimusha Soul Coming this Summer</title>
		<link>http://www.techinasia.com/capcom-browser-game/</link>
		<comments>http://www.techinasia.com/capcom-browser-game/#comments</comments>
		<pubDate>Fri, 09 Mar 2012 07:00:16 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[around asia]]></category>
		<category><![CDATA[Browser]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Onimusha Soul]]></category>
		<category><![CDATA[TYO:9697]]></category>
		<category><![CDATA[unity 3d]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=71805</guid>
		<description><![CDATA[Japanese game developer Capcom (TYO:9697) announced today that it will be entering the browser game market come this summer, with its first title Onimusha Soul slated for a June 28 release. The Onimusha samurai survival game first appeared on PlayStation 2 in 2001 and since then has been one of the companies more popular franchises....  <a href="http://www.techinasia.com/capcom-browser-game/" title="Read Capcom Bringing it in Browsers: Onimusha Soul Coming this Summer" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2012/03/capcom-315x210.png" alt="capcom Onimusha Soul" title="capcom Onimusha Soul" width="315" height="210" style="border: 1px solid grey;" class="alignright size-medium wp-image-71807" />
<p>Japanese game developer <a href="http://www.techinasia.com/tag/Capcom/" title="articles tagged Capcom">Capcom</a> (TYO:9697) announced today that it will be entering the browser game market come this summer, with its first title <em><a href="http://www.capcom.co.jp/ir/english/news/html/e120309.html">Onimusha Soul</a></em> slated for a June 28 release. </p>
<p>The <em>Onimusha</em> samurai survival game first appeared on PlayStation 2 in 2001 and since then has been one of the companies more popular franchises. The browser based <em>Onimusha Soul</em> will feature social and cooperative elements, with the possibility of fighting in groups based on Japan&#8217;s prefectures. The graphics for the game are generated using the <a href="http://www.techinasia.com/tag/Unity-3D/" title="articles tagged Unity3D">Unity 3D</a> development engine. It will have paid in-game content, though it is ostensibly free to play.</p>
<p>Capcom aims to distribute the title for PCs at first, and smartphones to follow in August. It was just last year that the company stated that it <a href="http://www.techinasia.com/capcom-overseas/">needed to look outside Japan</a> for bigger growth opportunities. And while there wasn&#8217;t any indication that this browser title would be marketed for audiences outside Japan, Capcom has made a push on the smartphone platform with wide-appeal titles like <em><a href="http://www.techinasia.com/capcom-smurfs-village-android/">Smurfs&#8217; Village</a></em>, <em><a href="http://www.techinasia.com/capcom-snoopy/">Snoopy&#8217;s Street Fair</a></em>, and <em><a href="http://www.techinasia.com/lg-street-fighter/">Street Fighter IV</a></em>.</p>
<p>The company says that it wants to hit 30 billion yen ($367 million) in sales of online content by 2015. </p>
<h4>Capcom sales by region, 2000-2010 (millions of yen)</h4>
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		<title>Capcom&#8217;s Monster Hunter 3G Sells 1 Million Units for 3DS</title>
		<link>http://www.techinasia.com/capcom-monster-hunter-3ds/</link>
		<comments>http://www.techinasia.com/capcom-monster-hunter-3ds/#comments</comments>
		<pubDate>Thu, 22 Dec 2011 14:30:00 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[3ds]]></category>
		<category><![CDATA[around asia]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Monster Hunter]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[TYO:7974]]></category>
		<category><![CDATA[TYO:9697]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=62673</guid>
		<description><![CDATA[Japanese game-maker Capcom (TYO:9697) has just announced that its Monster Hunter 3G for Nintendo&#8217;s 3DS has shipped over one million units in Japan. The series has sold 20 million units in total since it originally launched in 2004. The success of this latest title is likely one of the main reasons why the Nintendo 3DS...  <a href="http://www.techinasia.com/capcom-monster-hunter-3ds/" title="Read Capcom&#8217;s Monster Hunter 3G Sells 1 Million Units for 3DS" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/12/capcom-266x400.jpg" alt="capcom" title="capcom" width="266" height="400" class="alignright size-medium wp-image-62674" />
<p>Japanese game-maker <a href="http://www.techinasia.com/tag/Capcom/">Capcom</a> (TYO:9697)  has just announced that its Monster Hunter 3G for Nintendo&#8217;s 3DS has <a href="http://www.capcom.co.jp/ir/english/news/html/e111221.html">shipped over one million units</a> in Japan. The series has sold 20 million units in total since it originally launched in 2004. </p>
<p>The success of this latest title is likely one of the main reasons why the <a href="http://www.techinasia.com/tag/Nintendo-3DS/">Nintendo 3DS</a> has enjoyed a happy rebound, as the console will <a href="http://techcrunch.com/2011/12/22/report-nintendo-4-million-3ds/">likely pass the four million mark earlier than anticipated</a> after its disappointing start and subsequent <a href="http://www.techinasia.com/2011/07/29/nintendo-3ds-sales/">price slash</a> earlier this year.</p>
<h4>Meanwhile back in the states&#8230;</h4>
<p>And while Capcom appears to be pleasing its fans at home, some gaming fans abroad are <a href="http://www.destructoid.com/wow-that-mega-man-x-ios-game-is-offensive-218287.phtml">getting their</a> <a href="http://www.kotaku.com.au/2011/12/this-is-not-the-mega-man-game-you-were-looking-for/">controllers all in a tangle</a> over the recent release of <a href="http://itunes.apple.com/us/app/mega-man-x/id469343097?mt=8">Megaman X for iPhone</a>. Capcom may have been trying to appeal to gamers&#8217; nostalgia, but many seem to think that the less-than-stellar graphics and retro music are indications that the company just phoned this one in. </p>
<p>I&#8217;ll be giving it a look over the next few days and will return with my impressions soon. Personally I don&#8217;t mind the old-style game so much as I do the fact that there is no iPad version. You can see the trailer for the iPhone version below.</p>
<p><iframe width="670" height="370" src="http://www.youtube.com/embed/zbht_bSvKcs" frameborder="0" allowfullscreen></iframe></p>
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		<title>Capcom Thinks Snoopy Can Outperform Smurfs on iOS</title>
		<link>http://www.techinasia.com/capcom-snoopy/</link>
		<comments>http://www.techinasia.com/capcom-snoopy/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 07:15:07 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[around asia]]></category>
		<category><![CDATA[beeline]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[smurfs]]></category>
		<category><![CDATA[smurfs village]]></category>
		<category><![CDATA[Snoopy]]></category>
		<category><![CDATA[TYO:9697]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=57611</guid>
		<description><![CDATA[In its second quarter briefing Japanese game developer Capcom (TYO:9697) noted that it hopes its upcoming iOS title Snoopy&#8217;s Street Fair can outperform its wildly successful game Smurfs&#8217; Village. *Snoopy is set to launch in Apple&#8217;s app store on November 17 according to Touchgen.net. The game is from Capcom&#8217;s Beeline social game subsidiary, and the...  <a href="http://www.techinasia.com/capcom-snoopy/" title="Read Capcom Thinks Snoopy Can Outperform Smurfs on iOS" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/11/snoopys-street-fair.png" alt="snoopys-street-fair" title="snoopys-street-fair" width="350" height="256" class="alignright size-full wp-image-57613" />
<p>In its <a href="http://www.capcom.co.jp/ir/english/data/explanation.html">second quarter briefing</a> Japanese game developer <a href="http://www.techinasia.com/tag/Capcom/">Capcom</a> (TYO:9697) noted that it hopes its upcoming iOS title <em><a href="http://www.capcom.co.jp/ir/english/news/html/e110913a.html">Snoopy&#8217;s Street Fair</a></em> can outperform its wildly successful game <em>Smurfs&#8217; Village</em>. *Snoopy is set to launch in Apple&#8217;s app store on November 17 according to <a href="http://www.touchgen.net/snoopys-street-fair-hands-on">Touchgen.net</a>. </p>
<p>The game is from Capcom&#8217;s <a href="http://www.techinasia.com/tag/Beeline/">Beeline</a> social game subsidiary, and the company hopes that it will help further grow its global brand. Besides finding success on <a href="http://www.techinasia.com/tag/iOS/">iOS</a>, Capcom has recently brought <em><a href="http://www.techinasia.com/2011/09/28/capcom-smurfs-village-android/">Smurfs&#8217; Village</a></em> and <a href="http://www.techinasia.com/2011/09/19/lg-street-fighter/">Street Fighter</a> to the Android platform as well. </p>
<p>As a longtime Peanuts fan, I confess that I&#8217;m really looking forward to Capcom&#8217;s <em>Snoopy</em> on iOS. The recently released trailer will bring back a flood of memories for fans of the popular comic strip, and it will no doubt attract many first-time gamers as a result. </p>
<p>Imagine parents&#8217; ears perking up when they hear the familiar piano tune as their kids play <em>Snoopy</em>! This one is going to do really well, I think.</p>
<p>[Photo: <a href="http://www.itopnews.de/tag/snoopys-street-fair/">itopnews</a>]</p>
<p><iframe width="680" height="491" src="http://www.youtube.com/embed/pB2aGhC-clM" frameborder="0" allowfullscreen></iframe></p>
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		<title>Capcom&#8217;s Brings Social Games to Android Platform, Starting Right Smurfin&#8217; Now</title>
		<link>http://www.techinasia.com/capcom-smurfs-village-android/</link>
		<comments>http://www.techinasia.com/capcom-smurfs-village-android/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 14:00:30 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Android]]></category>
		<category><![CDATA[Android Market]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[capcom overseas]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Japanese companies abroad]]></category>
		<category><![CDATA[smurfs village]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=53212</guid>
		<description><![CDATA[As we pointed out earlier this month, Japanese game developer Capcom feels that its entire smurfing future hinges on its success overseas, &#8220;where the market for games is larger and there is much more growth potential.&#8221; It has already smurfed some success with Smurfs&#8217; Village for iOS. With over 15 million downloads, it is reportedly...  <a href="http://www.techinasia.com/capcom-smurfs-village-android/" title="Read Capcom&#8217;s Brings Social Games to Android Platform, Starting Right Smurfin&#8217; Now" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/09/smurf-village-300x200.jpg" alt="smurf-village" title="smurf-village" width="300" height="200" class="alignright size-medium wp-image-53216" />
<p>As we pointed out <a href="http://www.techinasia.com/2011/09/02/capcom-overseas/">earlier this month</a>, Japanese game developer Capcom feels that its entire smurfing future hinges on its success overseas, &#8220;where the market for games is larger and there is much more growth potential.&#8221; It has already smurfed some success with <em>Smurfs&#8217; Village</em> for iOS. With over 15 million downloads, it is reportedly the top-grossing app in 69 countries. </p>
<p>And now Capcom is hoping that this success can can be replicated on the Android platform as well. The company&#8217;s subsidiary, Beeline Interactive, will begin smurfing social games in the Android Market, beginning with <em>Smurf&#8217;s Village</em> today.</p>
<p>So far the game is available in only Australia, France, and Canada, with worldwide availability coming soon. You can download the game from the <a href="https://market.android.com/details?id=com.capcom.smurfsandroid&#038;feature=search_result">Android Market</a>. Hopefully we can see more Capcom titles smurfing to Android in the near future. </p>
<p>We spoke to a Capcom representative at the recent Tokyo Game Show 2011. Regrettably there was not a single smurf available who could discuss Beeline with us. </p>
<p><iframe width="630" height="457" src="http://www.youtube.com/embed/-6pKsTg1Ue8" frameborder="0" allowfullscreen></iframe></p>
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		<title>LG Gets Exclusive Rights to Street Fighter IV on Android Phones</title>
		<link>http://www.techinasia.com/lg-street-fighter/</link>
		<comments>http://www.techinasia.com/lg-street-fighter/#comments</comments>
		<pubDate>Mon, 19 Sep 2011 05:08:58 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Android]]></category>
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		<category><![CDATA[Korea]]></category>
		<category><![CDATA[LG]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Street Fighter]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=52083</guid>
		<description><![CDATA[Korean electronics company LG announced some big news today, disclosing that it has landed an exclusive deal with Japanese game developer Capcom to bring Street Fighter IV to the Android platform. The popular game will be listed on LG’s global apps site in the fourth quarter of this year, and as one of the most...  <a href="http://www.techinasia.com/lg-street-fighter/" title="Read LG Gets Exclusive Rights to Street Fighter IV on Android Phones" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<a href="http://www.techinasia.com/techinasia/wp-content/uploads/2011/09/Capcom_LG.jpg"><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/09/Capcom_LG-630x417.jpg" alt="Capcom_LG" title="Capcom_LG" width="630" height="417" class="aligncenter size-large wp-image-52091" /></a>
<p>Korean electronics company LG <a href="http://www.lgnewsroom.com/newsroom/contents_main.php?category=6&amp;product_code=1&amp;product_type=1&amp;post_index=1560">announced</a> some big news today, disclosing that it has landed an exclusive deal with Japanese game developer <a href="http://www.techinasia.com/tag/Capcom/">Capcom</a> to bring Street Fighter IV to the <a href="http://www.techinasia.com/tag/Android/">Android</a> platform.</p>
<p>The popular game will be listed on LG’s global apps site in the fourth quarter of this year, and as one of the most popular game franchises in history, Street Fighter will bring some excitement and name recognition to LG phones for consumers.</p>
<p>The company’s CEO, Dr. Jong-seok Park, elaborated on the importance of offering HD content to its customers:</p>
<blockquote><p>As we prepare our first HD smartphone for launch, it was important for us to be able to offer HD content that would really demonstrate this phone’s benefits. The HD version of Street Fighter certainly fills this objective. We are also confident that LG’s soon-to-be-unveiled HD display technology will give Street Fighter fans a whole new reason to play the game again.</p></blockquote>
<p><a href="http://www.techinasia.com/techinasia/wp-content/uploads/2011/09/IMG_4496.jpg"><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/09/IMG_44961.jpg" alt="capcom" title="capcom" width="206" height="310" class="alignright size-medium wp-image-52087" /></a>Street Fighter featured prominently at the Tokyo Game Show this past weekend, most notably with <em><a href="http://www.youtube.com/watch?v=4ZoD07Rqclc">Street Fighter x Tekken</a></em>. And if you’re a fan of our <a href="http://www.facebook.com/techinasia">Facebook page</a>, you probably noticed that there was no shortage of pretty ladies promoting Capcom’s wares at TGS as well.</p>
<p>As we wrote here a few weeks back, <a href="http://www.techinasia.com/2011/09/02/capcom-overseas/">Capcom is well aware</a> that its future success depends heavily on its business overseas. </p>
<p>And to that end, smartphones are the perhaps the easiest way to extend its reach across the globe. This partnership with LG is a promising step in that direction.</p>
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		<title>Japan&#8217;s Capcom Says Opportunities are Overseas, Domestic Merger Not an Option</title>
		<link>http://www.techinasia.com/capcom-overseas/</link>
		<comments>http://www.techinasia.com/capcom-overseas/#comments</comments>
		<pubDate>Fri, 02 Sep 2011 14:00:05 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Japanese companies abroad]]></category>
		<category><![CDATA[smartphone]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=50444</guid>
		<description><![CDATA[Thanks to the folks over at Gamasutra for pointing out this interesting note from Capcom emphasizing that its future business success depends heavily upon finding good partners outside of Japan. The statement was posted to its investor relations website. Here are a few notable excerpts: Capcom must increase sales in the Consumer Online Games Business...  <a href="http://www.techinasia.com/capcom-overseas/" title="Read Japan&#8217;s Capcom Says Opportunities are Overseas, Domestic Merger Not an Option" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><div id="attachment_50445" class="wp-caption alignright" style="width: 235px"><img src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/09/monster-hunter-capcom-225x300.jpg" alt="monster-hunter-capcom" title="monster-hunter-capcom" width="225" height="300" class="size-medium wp-image-50445" /><p class="wp-caption-text">Capcom&#039;s Monster Hunter booth, TGS 2010</p></div>
<p>Thanks to the folks over at <a href="http://www.gamasutra.com/view/news/36995/Capcom_Aggressively_Seeking_Partnerships_But_Not_In_Japan.php">Gamasutra</a> for pointing out this <a href="http://www.capcom.co.jp/ir/english/president/ma.html">interesting note</a> from Capcom emphasizing that its future business success depends heavily upon finding good partners outside of <a href="http://www.techinasia.com/tag/Japan/">Japan</a>. The statement was posted to its investor relations website. Here are a few notable excerpts:</p>
<blockquote>
<p>Capcom must increase sales in the Consumer Online Games Business outside Japan, where the market for these games is larger and there is much more growth potential, in order to maintain growth. Acquisitions and partnerships are one of the important strategies for increasing our market share overseas.</p></blockquote>
<blockquote><p>However, a merger with a large Japanese game or toy manufacturer is not being considered as a serious option since it would not make a significant contribution to growth in our overseas sales.</p>
</blockquote>
<p>In terms of recent acquisitions, the company did <a href="http://www.joystiq.com/2010/09/15/blue-castle-games-acquired-by-capcom/">acquire Canada&#8217;s Blue Castle Games</a> last year, who has been working on the Dead Rising series.</p>
<p>As for other activities, Capcom&#8217;s made a commitment to the social gaming space earlier in the year by establishing its <a href="http://www.techinasia.com/2011/04/19/capcom-beeline-for-social-gaming/">Beeline subsidiary</a>. The company recently <a href="http://www.capcom.co.jp/ir/english/data/explanation.html">stated</a> that it is &#8220;working hard on Beeline-brand social games for overseas markets.&#8221; </p>
<p><a href="http://www.techinasia.com/tag/Capcom/">Capcom</a> will be in attendance at the upcoming <a href="http://tgs.cesa.or.jp/english/">Tokyo Game Show</a>, so we&#8217;re looking forward to talking with them about overseas ambitions. As far as Japanese gaming companies go, Capcom <a href="http://www.techinasia.com/tag/japanese-companies-abroad">isn&#8217;t the only one</a> with eyes set abroad.</p>
<h4>Capcom sales by region, 2000-2010 (millions of yen)</h4>
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<p><script src="https://docs.google.com/spreadsheet/gpub?url=http%3A%2F%2Foj0ijfii34kccq3ioto7mdspc7r2s7o9-ss-opensocial.googleusercontent.com%2Fgadgets%2Fifr%3Fup_title%3DCapcom%2520sales%2520by%2520region%252C%25202000-2010%2520(millions%2520of%2520yen)%26up_initialstate%3D%257B%2522xAxisOption%2522%253A%2522_TIME%2522%252C%2522xZoomedDataMax%2522%253A1262304000000%252C%2522iconType%2522%253A%2522LINE%2522%252C%2522dimensions%2522%253A%257B%2522iconDimensions%2522%253A%255B%2522dim0%2522%255D%257D%252C%2522showTrails%2522%253Afalse%252C%2522iconKeySettings%2522%253A%255B%255D%252C%2522yZoomedDataMin%2522%253A0%252C%2522yZoomedDataMax%2522%253A60000%252C%2522playDuration%2522%253A15000%252C%2522xZoomedIn%2522%253Afalse%252C%2522xLambda%2522%253A1%252C%2522orderedByX%2522%253Afalse%252C%2522yZoomedIn%2522%253Afalse%252C%2522yLambda%2522%253A1%252C%2522nonSelectedAlpha%2522%253A0.4%252C%2522duration%2522%253A%257B%2522multiplier%2522%253A1%252C%2522timeUnit%2522%253A%2522Y%2522%257D%252C%2522uniColorForNonSelected%2522%253Afalse%252C%2522colorOption%2522%253A%2522_UNIQUE_COLOR%2522%252C%2522time%2522%253A%25222010%2522%252C%2522orderedByY%2522%253Afalse%252C%2522sizeOption%2522%253A%2522_UNISIZE%2522%252C%2522yAxisOption%2522%253A%25222%2522%252C%2522xZoomedDataMin%2522%253A946684800000%257D%26up__table_query_url%3Dhttps%253A%252F%252Fdocs.google.com%252Fspreadsheet%252Ftq%253Frange%253DA1%25253AC45%2526key%253D0Ankqe-fbHOHIdEpPeVEzQW1DUFRZMkVXbk5RN0ZPVUE%2526gid%253D0%2526pub%253D1%26url%3Dhttp%253A%252F%252Fwww.google.com%252Fig%252Fmodules%252Fmotionchart.xml%26spreadsheets%3Dspreadsheets&#038;height=320&#038;width=450"></script></p>
</td>
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</table>
<p>[Data: <a href="http://www.capcom.co.jp/ir/english/finance/benchmark_02.html">Capcom</a>]</p>
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		<title>Nintendo Releasing Pokémon iPhone App, But Says Strategy Not Changed</title>
		<link>http://www.techinasia.com/nintendo-pokemon-iphone/</link>
		<comments>http://www.techinasia.com/nintendo-pokemon-iphone/#comments</comments>
		<pubDate>Wed, 06 Jul 2011 11:00:20 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Asia]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[around asia]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iphone pokemon]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[nintendo ds]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Smartphones]]></category>
		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=42020</guid>
		<description><![CDATA[Nintendo made headlines earlier in the day with news that it would be releasing Pokémon for the first time on a non-Nintendo platform, Apple&#8217;s iPhone. Pokémon Say Tap will be a rhythm-based game and is reportedly due for a summer release. That announcement triggered speculation that the company would further explore the smartphone market, expanding...  <a href="http://www.techinasia.com/nintendo-pokemon-iphone/" title="Read Nintendo Releasing Pokémon iPhone App, But Says Strategy Not Changed" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p style="text-align: left;"><img class="aligncenter size-full wp-image-42040" style="border: 1px solid black;" title="nintendo-vs-apple-android" src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/07/nintendo-vs-apple-android.jpg" alt="nintendo-vs-apple-android" width="630" height="410" /><br />
<a href="http://www.techinasia.com/tag/Nintendo/">Nintendo</a> made headlines earlier in the day with news that it would be <a href="http://blog.kotaku.com/5818044/here-it-is-an-official-pokmon-app">releasing Pokémon for the first time on a non-Nintendo platform</a>, Apple&#8217;s iPhone. <em>Pokémon Say Tap</em> will be a rhythm-based game and is reportedly due for a summer release.</p>
<p>That announcement triggered speculation that the company would further explore the smartphone market, expanding into <a href="http://www.techinasia.com/tag/Android/">Android</a> and <a href="http://www.techinasia.com/tag/iOS/">iOS</a> gaming. Nintendo’s stock rose by nearly 5 percent <a href="http://www.bloomberg.com/news/2011-07-06/nintendo-says-it-s-not-expanding-into-smartphone-games.html">according to Bloomberg</a>. But soon after, spokesperson Yasuhiro Minagawa grounded all that talk by <a href="http://www.bloomberg.com/news/2011-07-06/nintendo-says-it-s-not-expanding-into-smartphone-games.html">explaining</a> that the company’s plan to develop for only its own hardware “hasn’t changed and won’t change.”</p>
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<td align="center"><script type="text/javascript" src="//ajax.googleapis.com/ajax/static/modules/gviz/1.0/chart.js"> {"dataSourceUrl":"//spreadsheets3.google.com/spreadsheet/tq?key=0Ankqe-fbHOHIdFRpR2RQUkdwVjdUVE5kS0txR0EycXc&#038;transpose=0&#038;headers=0&#038;range=A1%3AB13&#038;gid=0&#038;pub=1","options":{"reverseCategories":false,"fontColor":"#fff","midColor":"#36c","backgroundColor":"#6fa8dc","pointSize":"7","headerColor":"#3d85c6","headerHeight":40,"is3D":false,"logScale":false,"hAxis":{"maxAlternation":1},"wmode":"opaque","title":"Sega'a Annual Net Income (Wikipedia)","isStackedBarChart":true,"isStackedColumnChart":true,"isStackedAreaChart":true,"pointSizeOther":"7","maxValue":60000,"mapType":"hybrid","isStacked":true,"showTip":true,"displayAnnotations":true,"nonGeoMapColors":["#ff0000","#DC3912","#FF9900","#109618","#990099","#0099C6","#DD4477","#66AA00","#B82E2E","#316395"],"titleY":"(Japanese Yen Millions)","dataMode":"markers","max":60000,"colors":["#ff0000","#DC3912","#FF9900","#109618","#990099","#0099C6","#DD4477","#66AA00","#B82E2E","#316395"],"smoothLine":false,"maxColor":"#222","lineWidth":2,"labelPosition":"right","fontSize":"14px","hasLabelsColumn":true,"maxDepth":2,"legend":"none","allowCollapse":true,"minColor":"#ccc","reverseAxis":false,"vAxis":{"format":"#0.###############"},"width":298,"height":230},"state":{},"chartType":"AreaChart","chartName":"Chart 1"} </script></td>
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<p>I’m not sure why Nintendo would want to strap themselves in to its current platforms when porting its current games to new ones would likely require relatively little additional effort. While the company is still doing relatively well, it should keep in mind what happened to its old rival <a href="http://www.techinasia.com/tag/Sega/">Sega</a> a decade ago, as it shifted operations to become a <a rel="nofollow" href="http://en.wikipedia.org/wiki/Sega#Shift_to_third-party_software_developer_.282001.E2.80.932005.29">third-party software publisher</a>.</p>
<p>It’s not only smartphones that Nintendo may be overlooking, but social gaming ought to be an option as well, as both <a href="http://www.techinasia.com/2011/04/19/capcom-beeline-for-social-gaming/">Sega and Capcom</a> have made forays into that space. If the success of <a href="http://www.techinasia.com/tag/GREE/">GREE</a> and <a href="http://www.techinasia.com/tag/DeNA/">DeNA</a> are any indication, social and mobile are not platforms you want to ignore, especially in Japan.</p>
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		<title>&#8216;Monster Hunter: Dynamic Hunting&#8217; Released for iPhone, Now No 1 in Japan App Store</title>
		<link>http://www.techinasia.com/capcom-monster-hunter-japan/</link>
		<comments>http://www.techinasia.com/capcom-monster-hunter-japan/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 03:18:29 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Asia]]></category>
		<category><![CDATA[Web]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iOS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[Monster Hunter]]></category>
		<category><![CDATA[Monster Hunter Dynamic Hunting]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=37310</guid>
		<description><![CDATA[Yesterday Japanese game developer Capcom announced the release of ‘Monster Hunter: Dynamic Hunting’ for iPhone and iPod Touch. The app is available for download not only in the Japan app store, but also in the US store in English. The Monster Hunter series has been wildly popular in Japan with 16 titles selling over 18...  <a href="http://www.techinasia.com/capcom-monster-hunter-japan/" title="Read &#8216;Monster Hunter: Dynamic Hunting&#8217; Released for iPhone, Now No 1 in Japan App Store" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignright" style="border: 0px solid black;" title="Monster Hunter Dynamic Hunter" src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/06/monster_hunter_dynamic_hunter1.jpg" alt="Monster Hunter Dynamic Hunter" width="300" height="230" />Yesterday Japanese game developer Capcom <a href="#release">announced</a> the release of ‘Monster Hunter: Dynamic Hunting’ for <a title="iPhone" href="http://www.techinasia.com/tag/iPhone/">iPhone</a> and iPod Touch. The app is available for download not only in the <a href="http://itunes.apple.com/jp/app/id428887320?mt=8&amp;ign-mpt=uo%3D4">Japan app store</a>, but also in the <a href="http://itunes.apple.com/app/monster-hunter-dynamic-hunting/id428887661?mt=8&amp;affId=1248044">US store in English</a>.</p>
<p>The <em>Monster Hunter</em> series has been wildly popular in Japan with 16 titles selling over <a href="http://www.capcom.co.jp/ir/english/business/salesdata.html">18 million units</a>. And this new title is off to a great start, as it is already the top paid app listed in the Japan app store.</p>
<p>With this new iPhone game, <a title="Capcom" href="http://www.techinasia.com/tag/Capcom/">Capcom</a> aspires to bring that success worldwide via Apple’s app store. The game is priced at 800 yen in Japan and at US$4.99 for American users. Here’s Capcom’s video promotion for the new Monster Hunter iPhone game, including a pretty good overview of the game controls:</p>
<p><iframe width="630" height="388" src="http://www.youtube.com/embed/Xrt36q4Eg1E" frameborder="0" allowfullscreen></iframe></p>
<p><a name="release"></a><a href="#release">Capcom Press Release</a>:<br />
<iframe src="http://docs.google.com/gview?url=http://dl.dropbox.com/u/103709/permanent/press-releases/Capcom-monster-hunter.pdf&#038;embedded=true" style="width:630px; height:500px;" frameborder="0"></iframe></p>
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		<title>Tecmo Koei the Latest Japanese Game Publisher to Jump on Facebook</title>
		<link>http://www.techinasia.com/tecmo-koei-japan/</link>
		<comments>http://www.techinasia.com/tecmo-koei-japan/#comments</comments>
		<pubDate>Thu, 26 May 2011 01:08:50 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Asia]]></category>
		<category><![CDATA[Business]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[DeNA]]></category>
		<category><![CDATA[Facebook]]></category>
		<category><![CDATA[GREE]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[jollywood]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[Shintaro Kobayashi]]></category>
		<category><![CDATA[tecmo koei]]></category>

		<guid isPermaLink="false">http://www.techinasia.com/?p=36510</guid>
		<description><![CDATA[Fans of the classic Nintendo Entertainment System may recognize the ‘Tecmo’ of Tecmo Koei from the ever-so awesome Techmo Bowl football title. Since those ‘old days’ Tecmo has merged with fellow Japanese game publishers Koei to form Tecmo Koei. The company is currently trying to ride the social wave to gaming success, bringing it’s first...  <a href="http://www.techinasia.com/tecmo-koei-japan/" title="Read Tecmo Koei the Latest Japanese Game Publisher to Jump on Facebook" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignright" title="Jollywood" src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/05/jollywood.jpg" alt="Jollywood" />Fans of the classic Nintendo Entertainment System may recognize the ‘Tecmo’ of Tecmo Koei from the ever-so awesome <a href="http://en.wikipedia.org/wiki/Tecmo_Bowl">Techmo Bowl</a> football title. Since those ‘old days’ Tecmo has merged with fellow Japanese game publishers Koei to form Tecmo Koei. The company is currently trying to ride the social wave to gaming success, bringing it’s first title to <a href="http://www.techinasia.com/tag/Facebook/">Facebook</a>.</p>
<p>The company’s new Facebook game, Jollywood, was created by the company’s Singapore studio. It’s a pretty remedial game with lots of puppy dogs and bunny rabbits and trees and such (Hint: it’s no Tecmo Bowl!)</p>
<p style="text-align: center;"><img class="aligncenter" src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/05/jollywood_tecmo_koei.png" alt="Jollywood Tecmo Koei" /></p>
<p>The company hopes that it can take advantage of not only social platforms like Facebook, but mobile as well. Tecmo Koei’s senior executive director Shintaro Kobayashi explained “We want to expand our footprint globally through social games, particularly into the casual gamers markets.”</p>
<p>Tecmo Koei follows other long-time developers like <a href="http://www.serkantoto.com/2011/02/22/japan-social-games-facebook/">Sega</a> and <a href="http://www.techinasia.com/2011/04/19/capcom-beeline-for-social-gaming/">Capcom</a> who are making inroads into social. If <a href="http://www.techinasia.com/tag/gree">GREE</a> and <a href="http://www.techinasia.com/tag/dena">DeNA</a> are any indication, there’s certainly opportunity in that space.</p>
<p><a href="http://www.tecmokoei-europe.com/forum/showthread.php?t=2889">Tecmo Koei</a></p>
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		<title>Capcom Makes Beeline for Social Gaming</title>
		<link>http://www.techinasia.com/capcom-beeline-for-social-gaming/</link>
		<comments>http://www.techinasia.com/capcom-beeline-for-social-gaming/#comments</comments>
		<pubDate>Tue, 19 Apr 2011 14:38:34 +0000</pubDate>
		<dc:creator>Rick Martin</dc:creator>
				<category><![CDATA[Business]]></category>
		<category><![CDATA[beeline]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[GREE]]></category>
		<category><![CDATA[Japan]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[social gaming]]></category>

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		<description><![CDATA[Having announced plans to bring Resident Evil to the GREE social networking service yesterday, Capcom followed up today with an even bigger commitment of the social gaming space. The company will create a subsidiary brand called Beeline, devoted to the development and distribution of social games. Capcom says that it has experienced great success with...  <a href="http://www.techinasia.com/capcom-beeline-for-social-gaming/" title="Read Capcom Makes Beeline for Social Gaming" rel="nofollow">Read more &#187;</a>]]></description>
				<content:encoded><![CDATA[<p><img class="alignright size-medium wp-image-32491" title="capcom" src="http://www.techinasia.com/techinasia/wp-content/uploads/2011/04/capcom-300x225.jpg" alt="capcom" width="300" height="225" />Having announced plans to bring <a href="http://www.capcom.co.jp/ir/english/news/html/e110418.html">Resident Evil</a> to the GREE social networking service yesterday, Capcom followed up today with an even bigger commitment of the <a title="Articles tagged 'social gaming'" href="http://www.techinasia.com/tag/social-gaming/">social gaming</a> space. The company will create a subsidiary brand called <a href="http://www.capcom.co.jp/ir/english/news/html/e110419.html">Beeline</a>, devoted to the development and distribution  of social games.</p>
<p>Capcom says that it has experienced great success with its social games to date, claiming more than 15 million downloads for “Smurfs’ Village,” “Zombie Cafe,” and “Lil’ Pirates.”</p>
<p>Capcom intends to develop for North American, Europe, and <a title="Articles tagged 'Japan'" href="http://www.techinasia.com/tag/Japan/">Japan</a> . The company stated in its announcement that the <a href="http://www.techinasia.com/tag/gaming">gaming</a> market has changed drastically in recent years, with people enjoying games on new platforms in addition to traditional gaming consoles. A representative with the company had <a href="http://www.gamezone.com/news/item/capcom_japan_to_take_some_major_risks/">stated last month</a> that Capcom Japan would be shaking things up a little, the past few days have definitely been reflective of that intent.</p>
<p>Capcom’s fellow gaming stallworth Sega recently <a href="http://www.serkantoto.com/2011/02/22/japan-social-games-facebook/">announced</a> its intention to get into social gaming recently as well. Interestingly, Sega is also devoting a sub-brand of its company, <a href="http://segaplay.net/en/home/">Sega Play</a>, to the endeavor.</p>
<p>[Via <a href="http://www.andriasang.com/e/blog/2011/04/19/capcom_beeline/">andriasang.com</a>]</p>
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