Netease Jumps into E-Sports, Pushes for Stronger Competition in China
I’ve been noticing a bit more talk about e-sports (i.e. competitive gaming) in the Chinese gam...
I’ve been noticing a bit more talk about e-sports (i.e. competitive gaming) in the Chinese gam...
Japanese game developer and publisher Nijibox announced on Monday that there are a few personnel cha...
Ah Mao (not his real name) has a problem with online games: he can’t stop playing them. But lu...
Bali-based game developer Dragon Game Studio has been quite busy recently, releasing its first-ever ...
If you had any doubts about how serious gaming addiction can be — and you shouldn’t, giv...
We’re always keeping our eyes out for interesting and surprising data about China’s game...
Japan’s NTT Docomo (NYSE:DCM) is buddying up with another giant telco, China Mobile (NYSE:CHL; HKG...
Recently, the China Internet Network Information Center (CNNIC) released a lengthy and very detailed...
Earlier this week, Linekong Online was one of China’s best known and biggest developers of web...
China’s casual and social gamers are growing by the day, especially on mobile platforms. But w...
When Dr. Serkan Toto says something about Japan’s social gaming scene, we tend to listen, beca...
Last year, we learned that social networking site Renren (NYSE:RENN) was planning to diversify its o...
The crazy Puzzle and Dragons boom in Japan continues – and it gets even crazier. Maker GungHo (...
With the investment, the telco’s stake in the Puzzle and Dragons game maker increases from 33.6 to...
Let’s start Monday morning with some big numbers. Now that smartphones account for 73.2 percent of...
Indonesian game publisher Prodigy Infinitech launched a new game a couple of days ago called Anime P...